Successful Flash Games
A rapid-fire exploration of the Flash games scene. If you want to create a hit Flash game, this talk will tell you what to make, how to make it, where to promote it and how to make money from it. I’ll cover platforms and devices, genre, graphical style, branding, playability, control schemes, localisation, distribution and promotion. I’ll also go into detail about technical issues, such as making your game pausable, making save-game functionality, optimising performance and creating multi-user games. I’ll also give real-world examples of why certain Flash games are successful - including games I’ve made and games I just love playing.
Presentation: SWF
Iain and Bloc:
http://www.iainlobb.com
http://www.blocmedia.com
http://www.bloclabs.com
http://www.thegameslist.com/
Games by Bloc:
http://www.zwok-game.com
http://www.stackopolis.com
http://www.thegameslist.com/playgame/157/MIND_GAMES__HEAD_SPACE
http://www.eyetoy.com/playsports/?locale=en_GB
http://turfwars.needforspeedcarbon.co.uk/
http://www.candc3battlecards.ea.com/en/
Other games I talk about:
http://www.kongregate.com/games/preecep/desktop-tower-defense-1-5
http://www.nitrome.com/games/twang/
http://www.nitrome.com/games/toxic/
http://www.bowmaster.net/
http://www.miniclip.com/games/heli-attack-3/en/
http://www.xgenstudios.com/play/stickarena
Advertising
https://www.google.com/adsense/
http://www.mochiads.com/
Other business models:
http://www.habbo.com/
http://www.runescape.com/
http://www.clubpenguin.com/
Flash games sites:
http://www.miniclip.com
http://www.kongregate.com
http://www.newgrounds.com
http://www.nitrome.com
http://digg.com/playable_web_games
http://www.thegameslist.com/
http://jayisgames.com/
http://www.channel4.com/entertainment/games/
http://www.minijuegos.com/
Flash games on devices:
http://www.adobe.com/products/flashlite/
http://www.playyoo.com/
http://www.appleinsider.com/articles/08/03/05/steve_jobs_pans_flash_on_the_iphone.html
http://www.pspflashgaming.com
http://www.adobe.com/devnet/devices/articles/psp_games.html
http://www.wiiplayable.com/
http://www.lastchancemedia.com/mariotoo/
Flash games on the desktop
http://www.adobe.com/products/air/
http://www.multidmedia.com/software/zinc/
http://www.flashjester.com/?section=tricks_jugglor3
Mic control:
Chicken fight
http://www.singstargame.com/en-gb/
Webcam contro:
http://www.gskinner.com/blog/archives/2006/11/camera_interact.html
http://www.thegameslist.com/playgame/409/EYEkanoids
3D games:
http://blog.papervision3d.org/
http://www.away3d.com/
http://www.adobe.com/products/director/
http://unity3d.com - Amazing!
http://creators.xna.com/
http://blog.wired.com/games/2007/12/study-suggests.html
Game Artwork:
http://images.google.co.uk/images?q=spritesheet
Game design theory:
http://stevenpoole.net/blog/trigger-happier/
Free sprites!:
http://www.lostgarden.com/2007/05/dancs-miraculously-flexible-game.html
http://blogoscoped.com/archive/2006-08-08-n51.html
http://charas-project.net
Tweening Engines:
http://www.mosessupposes.com/Fuse/
http://blog.greensock.com/tweenfilterliteas3/
Audio
http://www.apple.com/ilife/garageband/
http://www.adobe.com/special/products/audition/loopology.html
http://www.sonycreativesoftware.com/products/acidfamily.asp
Physics:
http://seraf.mediabox.fr/wow-engine/as3-3d-physics-engine-wow-engine/
http://blog.generalrelativity.org/?p=17
http://lab.polygonal.de/motor_physics/
http://www.cove.org/ape/index.htm
Multi-user:
http://www.electro-server.com/
http://www.smartfoxserver.com/
http://www.gotoandplay.it/_articles/multiplayerCentral/
Game Accessibility:
http://www.game-accessibility.com/
April 19th, 2008 at 6:37 pm
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