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	<title>London Flash Platform User Group</title>
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	<link>http://www.lfpug.com</link>
	<description>A user group holding monthly meetings in London to discuss the Flash Platform</description>
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		<title>28th June 2012 (28/06/2012)</title>
		<link>http://www.lfpug.com/28th-june-2012-28062012/</link>
		<comments>http://www.lfpug.com/28th-june-2012-28062012/#comments</comments>
		<pubDate>Tue, 01 May 2012 10:31:49 +0000</pubDate>
		<dc:creator>Tink</dc:creator>
				<category><![CDATA[Future Meetings]]></category>

		<guid isPermaLink="false">http://www.lfpug.com/?p=1392</guid>
		<description><![CDATA[TBC (19:00 &#8211; 20:00) &#8211; Ofer Deshe TBC Talking and Walking: Robotlegs 2 and fluent code strategies (20:15 &#8211; 21:15) &#8211; Stray There are less than 100 reserved words in AS3, leaving a typical native-English speaking programmer 16,900 words to play with. When we code, we create a dialogue between the problem space and the [...]]]></description>
			<content:encoded><![CDATA[<p><strong>TBC (19:00 &#8211; 20:00) &#8211; <a href="http://www.lfpug.com/ofer-deshe/">Ofer Deshe</a></strong><br />
TBC</p>
<p><strong>Talking and Walking: Robotlegs 2 and fluent code strategies (20:15 &#8211; 21:15) &#8211; <a href="http://www.lfpug.com/stray/">Stray</a></strong><br />
There are less than 100 reserved words in AS3, leaving a typical native-English speaking programmer 16,900 words to play with.</p>
<p>When we code, we create a dialogue between the problem space and the developer working with the code. This session explores techniques for making that dialogue an enjoyable, effective conversation, including DSLs, fluent APIs and descriptive factories.</p>
<p>We&#8217;ll see how fluent programming is achieved using Robotlegs 2 in AS3, but this session is relevant to programmers in all languages.</p>
<p><strong>Prizes for the free raffle</strong><br />
2 copies of <a href="http://wrenchinthesystem.com/">Wrench in the System</a> donated by <a href="http://www.electronicink.com/">Electronic Ink</a>.</p>
<p>Hosted by <a href="http://www.think.eu/">TH_NK</a> and sponsored by <a href="http://www.electronicink.com/">Electronic Ink</a>.</p>
<p><strong>When/Where</strong><br />
Date: 28th June 2012 (28/06/2012)<br />
Time: 19:00 &#8211; 22:00 (doors open at 18:30)<br />
Venue: <a href="http://maps.google.com/maps?daddr=EC1R+5DX&#038;hl=en&#038;ll=51.523377,-0.110722&#038;spn=0.008892,0.019677&#038;sll=51.522656402489694,-0.11088252067565918&#038;sspn=0.011306,0.033345&#038;t=h&#038;z=16">TH_NK, 1st Floor, 8-14 Vine Hill, London, EC1R 5DX</a><br />
Tube: Farringdon/Chancery Lane</font></p>
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		<item>
		<title>Stray</title>
		<link>http://www.lfpug.com/stray/</link>
		<comments>http://www.lfpug.com/stray/#comments</comments>
		<pubDate>Tue, 01 May 2012 10:29:40 +0000</pubDate>
		<dc:creator>Tink</dc:creator>
				<category><![CDATA[Speakers]]></category>

		<guid isPermaLink="false">http://www.lfpug.com/?p=1393</guid>
		<description><![CDATA[Stray is obsessed with your programming process from the neurones up. She writes for Head First, is a core contributor to Robotlegs and runs the try{harder} collaborative learning events. Stray is interested in intelligence and learning in humans and computers. So when she isn&#8217;t coding something that can think, she&#8217;s thinking about how we think [...]]]></description>
			<content:encoded><![CDATA[<p><font face="Arial"><span id="more-1393"></span>Stray is obsessed with your programming process from the neurones up. She writes for <a href="http://headfirstlabs.com/">Head First</a>, is a core contributor to <a href="http://www.robotlegs.org/">Robotlegs</a> and runs the <a href="http://www.tryharder.org.uk/">try{harder}</a> collaborative learning events.</p>
<p>Stray is interested in intelligence and learning in humans and computers. So when she isn&#8217;t coding something that can think, she&#8217;s thinking about how we think about coding.</p>
<p>And specifically what the nature of your brain means for open-source projects like Robotlegs that help geeks collectively fix the world.</font></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Ofer Deshe</title>
		<link>http://www.lfpug.com/ofer-deshe/</link>
		<comments>http://www.lfpug.com/ofer-deshe/#comments</comments>
		<pubDate>Tue, 01 May 2012 09:30:44 +0000</pubDate>
		<dc:creator>Tink</dc:creator>
				<category><![CDATA[Speakers]]></category>

		<guid isPermaLink="false">http://www.lfpug.com/?p=1395</guid>
		<description><![CDATA[Coming soon]]></description>
			<content:encoded><![CDATA[<p><font face="Arial"><span id="more-1395"></span>Coming soon</font></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Real-World AIR for iOS Development</title>
		<link>http://www.lfpug.com/real-world-air-for-ios-development/</link>
		<comments>http://www.lfpug.com/real-world-air-for-ios-development/#comments</comments>
		<pubDate>Fri, 27 Apr 2012 11:22:17 +0000</pubDate>
		<dc:creator>Tink</dc:creator>
				<category><![CDATA[Presentations]]></category>

		<guid isPermaLink="false">http://www.lfpug.com/?p=1381</guid>
		<description><![CDATA[26th April 2012 (26/04/2012) &#8211; Gavin Clark This session will focus on what we learnt building an iPad app using AIR, what’s good and what’s annoying (performance issues, memory limitations etc.) with some tips to solve the problems. Presentation: PDF]]></description>
			<content:encoded><![CDATA[<p><font face="Arial"><a href="http://www.lfpug.com/26th-april-2012-26042012/">26th April 2012 (26/04/2012)</a> &#8211; <a href="http://www.lfpug.com/gavin-clark/">Gavin Clark</a></p>
<p><span id="more-1381"></span>This session will focus on what we learnt building an iPad app using AIR, what’s good and what’s annoying (performance issues, memory limitations etc.) with some tips to solve the problems.</p>
<p>Presentation: <a href="http://www.lfpug.com/presentations/2012_04_26_clark/Real-World AIR for iOS Development.pdf" title="Real-World AIR for iOS Development PDF">PDF</a></p>
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		</item>
		<item>
		<title>Upping Your Game in 2012</title>
		<link>http://www.lfpug.com/upping-your-game-in-2012/</link>
		<comments>http://www.lfpug.com/upping-your-game-in-2012/#comments</comments>
		<pubDate>Fri, 27 Apr 2012 11:19:42 +0000</pubDate>
		<dc:creator>Tink</dc:creator>
				<category><![CDATA[Presentations]]></category>

		<guid isPermaLink="false">http://www.lfpug.com/?p=1379</guid>
		<description><![CDATA[26th April 2012 (26/04/2012) &#8211; Rowan Heasley Rowan Heasley, MD of digital agency Naked Penguin Boy discusses all we have to do, with all we would like to do and how productive we really are. What do we need to learn and apply to our lives to give us greater control over our destinies and [...]]]></description>
			<content:encoded><![CDATA[<p><font face="Arial"><a href="http://www.lfpug.com/26th-april-2012-26042012/">26th April 2012 (26/04/2012)</a> &#8211; <a href="http://www.lfpug.com/rowan-heasley/">Rowan Heasley</a></p>
<p><span id="more-1379"></span>Rowan Heasley, MD of digital agency Naked Penguin Boy discusses all we have to do, with all we would like to do and how productive we really are.<br />
What do we need to learn and apply to our lives to give us greater control over our destinies and better tools for staying in our jobs?</p>
<p>Presentation: <a href="http://www.lfpug.com/presentations/2012_04_26_heasley/Upping Your Game in 2012.pdf" title="Upping Your Game in 2012 Presentation">PDF</a></p>
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		<item>
		<title>21st Century UI: A Proposal</title>
		<link>http://www.lfpug.com/21st-century-ui-a-proposal/</link>
		<comments>http://www.lfpug.com/21st-century-ui-a-proposal/#comments</comments>
		<pubDate>Wed, 11 Apr 2012 17:42:49 +0000</pubDate>
		<dc:creator>Tink</dc:creator>
				<category><![CDATA[Presentations]]></category>

		<guid isPermaLink="false">http://www.lfpug.com/?p=1340</guid>
		<description><![CDATA[29th March 2012 (29/03/2012) &#8211; Hannes Stockner Nowadays, we are constantly confronted with different frameworks in order to stay up-to-date. The progression is fast and we can not rely on secured knowledge. Each and every framwork tries to solve a specific infrastructure based problem. But in the end this only leads to even more infrastructure [...]]]></description>
			<content:encoded><![CDATA[<p><font face="Arial"><a href="http://www.lfpug.com/29th-march-2012-29032012/">29th March 2012 (29/03/2012)</a> &#8211; <a href="http://www.lfpug.com/hannes-stockner/">Hannes Stockner</a></p>
<p><span id="more-1340"></span>Nowadays, we are constantly confronted with different frameworks in order to stay up-to-date. The progression is fast and we can not rely on secured knowledge.</p>
<p>Each and every framwork tries to solve a specific infrastructure based problem.<br />
But in the end this only leads to even more infrastructure and new complexity.<br />
While the expiry date of such a framework is one year we are distracted from our real tasks.</p>
<p>Our task lies within the creation of human centered interfaces. User interfaces that create confidence in the application and therefore improves the quality of life of our customers.</p>
<p>I want to contribute a first solution to this problem and share it with you in this session. If we can create an architecture in which each layer only does what it is responsible for we might be able to unravel the dilemma, with Google Closure playing a significant role on the front end.</p>
<p>Based on a real project I will show you how Google Closure in combination with<br />
Command Query Responsibility Segregation and a fine new UX paradigm will lead to desirable results.</p>
<p>Presentation: <a href="http://www.lfpug.com/presentations/2012_03_29_stockner/21st Century UI A Proposal.pdf">PDF</a>.</p>
<p>Links:<br />
<a href="http://cqrs.wordpress.com/">CQRS (Blog)</a><br />
<a href="http://cre8ivethought.com/blog/2009/11/12/cqrs--la-greg-young">CQRS à la Greg Young (Post)</a><br />
<a href="http://www.agilification.com/file.axd?file=2010/8/CQRS+DDD+Notes+Greg+Young.pdf">CQRS DDD Notes Greg Young (PDF)</a><br />
<a href="http://skillsmatter.com/podcast/agile-testing/greg-young-cqrs-event-sourcing-the-business-perspective">Greg Young CQRS Event Sourcing the Business Perspective (Presentation with video)</a></p>
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		<item>
		<title>Swiffy: Bringing the Flash Toolkit to Mobile</title>
		<link>http://www.lfpug.com/swiffy-bringing-the-flash-toolkit-to-mobile/</link>
		<comments>http://www.lfpug.com/swiffy-bringing-the-flash-toolkit-to-mobile/#comments</comments>
		<pubDate>Mon, 02 Apr 2012 18:44:22 +0000</pubDate>
		<dc:creator>Tink</dc:creator>
				<category><![CDATA[Presentations]]></category>

		<guid isPermaLink="false">http://www.lfpug.com/?p=1321</guid>
		<description><![CDATA[29th March 2012 (29/03/2012) &#8211; Marcel Gordon Flash has begun a gradual descent from being a universal platform, but its sophisticated development tools and widespread know-how are a long way from being replaced. Swiffy converts Flash content to HTML5, taking advantage of these two assets. I&#8217;ll talk about the reasons we think this is important, [...]]]></description>
			<content:encoded><![CDATA[<p><font face="Arial"><a href="http://www.lfpug.com/29th-march-2012-29032012/">29th March 2012 (29/03/2012)</a> &#8211; <a href="http://www.lfpug.com/marcel-gordon/">Marcel Gordon</a></p>
<p><span id="more-1321"></span>Flash has begun a gradual descent from being a universal platform, but its sophisticated development tools and widespread know-how are a long way from being replaced. <a href="http://www.google.com/doubleclick/studio/swiffy/">Swiffy</a> converts Flash content to HTML5, taking advantage of these two assets. I&#8217;ll talk about the reasons we think this is important, show how far we&#8217;ve come, and talk about what we&#8217;re contemplating for the future.</p>
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		<item>
		<title>Closure for Flex Developers</title>
		<link>http://www.lfpug.com/closure-for-flex-developers/</link>
		<comments>http://www.lfpug.com/closure-for-flex-developers/#comments</comments>
		<pubDate>Mon, 02 Apr 2012 18:00:43 +0000</pubDate>
		<dc:creator>Tink</dc:creator>
				<category><![CDATA[Presentations]]></category>

		<guid isPermaLink="false">http://www.lfpug.com/?p=1323</guid>
		<description><![CDATA[29th March 2012 (29/03/2012) &#8211; Johannes Nel This simple introduction will cover the compiler, the type system and the component livecycle, the templating system and briefly touch css integration using the GSS compiler. The Closure compiler being a javascript to javascript compiler has a well developed type system which allows static analysis of the code [...]]]></description>
			<content:encoded><![CDATA[<p><font face="Arial"><a href="http://www.lfpug.com/29th-march-2012-29032012/">29th March 2012 (29/03/2012)</a> &#8211; <a href="http://www.lfpug.com/johannes-nel/">Johannes Nel</a></p>
<p><span id="more-1323"></span>This simple introduction will cover the compiler, the type system and the component livecycle, the templating system and briefly touch css integration using the GSS compiler.</p>
<p>The Closure compiler being a javascript to javascript compiler has a well developed type system which allows static analysis of the code and detects errors early on through that. We will explore the type system, how it works, what you get from it and debugging it.</p>
<p>The Closure  component livecycle part of the talk will cover rendering client side html as well as pre-rendering the html on the server, in this part both templates and css integration will be discussed.</p>
<p>Presentation: <a href="http://www.lfpug.com/presentations/2012_03_29_nel/Closure for Flex Developers.pdf">PDF</a>.</p>
<p>Links:<br />
<a href="http://closure-notes.blogspot.co.uk/2012/04/how-why-and-when.html">How, why and when</a><br />
<a href="http://closure-notes.blogspot.co.uk/2012/04/what-next-couple-of-posts-are-about.html">What the next couple of posts are about</a><br />
<a href="http://closure-notes.blogspot.co.uk/2012/04/setting-up-your-environment.html">Setting up your environment</a><br />
<a href="http://closure-notes.blogspot.co.uk/2012/04/linter.html">The linter</a><br />
<a href="http://closure-notes.blogspot.co.uk/2012/04/annotations-and-dependency-management.html">The annotations and dependency management</a><br />
<a href="http://closure-notes.blogspot.co.uk/2012/04/brief-overview-of-inheritance.html">A brief overview of inheritance</a><br />
<a href="http://closure-notes.blogspot.co.uk/2012/04/using-compiler-well-kinda-sorta.html">Using the compiler &#8211; well kinda, sorta</a><br />
<a href="http://closure-notes.blogspot.co.uk/2012/04/compiler-what-it-does-for-you.html">The compiler &#8211; what it does for you</a><br />
<a href="http://closure-notes.blogspot.co.uk/2012/04/compiler-define-statements.html">Compiler define statements</a><br />
<a href="http://closure-notes.blogspot.co.uk/2012/04/using-compiler-in-non-trivial-project.html">Using the compiler in a non trivial project</a></p>
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		<item>
		<title>Gavin Clark</title>
		<link>http://www.lfpug.com/gavin-clark/</link>
		<comments>http://www.lfpug.com/gavin-clark/#comments</comments>
		<pubDate>Fri, 30 Mar 2012 09:54:37 +0000</pubDate>
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				<category><![CDATA[Speakers]]></category>

		<guid isPermaLink="false">http://www.lfpug.com/?p=1316</guid>
		<description><![CDATA[Real-World AIR for iOS Development (26/04/2012) Gavin Clark is Head of Flash (a dying technology&#8230;) at Specialmoves. He started 12 years ago building websites with classic ASP but always favoured interaction – from Director™ to AS3. At Specialmoves he works on Flash, AIR for mobile, convincing people to have a look at MongoDB and a [...]]]></description>
			<content:encoded><![CDATA[<p><font face="Arial"><a href="http://www.lfpug.com/real-world-air-for-ios-development/">Real-World AIR for iOS Development (26/04/2012)</a></p>
<p><span id="more-1316"></span>Gavin Clark is Head of Flash (a dying technology&#8230;) at <a href="http://specialmoves.com/">Specialmoves</a>. He started 12 years ago building websites with classic ASP but always favoured interaction – from Director™ to AS3. At Specialmoves he works on Flash, AIR for mobile, convincing people to have a look at MongoDB and a little bit of everything else.</font></p>
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		<item>
		<title>31st May 2012 (31/05/2012)</title>
		<link>http://www.lfpug.com/31st-may-2012-31052012/</link>
		<comments>http://www.lfpug.com/31st-may-2012-31052012/#comments</comments>
		<pubDate>Thu, 29 Mar 2012 21:17:02 +0000</pubDate>
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				<category><![CDATA[Meetings]]></category>

		<guid isPermaLink="false">http://www.lfpug.com/?p=1298</guid>
		<description><![CDATA[Behind the magic of Lights (19:00 &#8211; 20:00) &#8211; Carlos Ulloa Interactive studio HelloEnjoy created a mind-blowing 3D music video for Ellie Goulding&#8217;s song Lights. In this session, Creative Director Carlos Ulloa explains how the team chose WebGL and created various immersive graphic effects, walking the audience through the design and production process, sharing his [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Behind the magic of Lights (19:00 &#8211; 20:00) &#8211; <a href="http://www.lfpug.com/carlos-ulloa/">Carlos Ulloa</a></strong><br />
Interactive studio HelloEnjoy created a mind-blowing 3D music video for Ellie Goulding&#8217;s song <a href="http://lights.elliegoulding.com">Lights</a>. In this session, Creative Director Carlos Ulloa explains how the team chose WebGL and created various immersive graphic effects, walking the audience through the design and production process, sharing his thoughts about the work and showing behind the scenes demos and prototypes.</p>
<p><strong>Away3D for the Accelerated Age (20:15 &#8211; 21:15) &#8211; <a href="http://www.lfpug.com/rob-bateman/">Rob Bateman</a></strong><br />
The introduction of Accelerated 3D graphics in the Flash Player has created a great deal of potential for new Flash and AIR-based gaming platforms. As the Flash community solidifies around this and other new features, what are the likely tools and workflows that will enable the next generation of Flash games to harness this power? Rob Bateman, co-founder of the <a href="http://away3d.com/">Away3D</a> engine, talks about development options that offer both power and flexibility, without breaking the bank.</p>
<p><strong>Prizes for the free raffle</strong><br />
TBC</p>
<p>Hosted by <a href="http://www.itv.com/">ITV</a> and sponsored by <a href="http://www.apress.com/">Apress</a>.</p>
<p><strong>When/Where</strong><br />
Date: 31st May 2012 (31/05/2012)<br />
Time: 19:00 &#8211; 22:00 (doors open at 18:30)<br />
Venue: <a href="http://maps.google.co.uk/maps?q=SE1+9LT&#038;hl=en&#038;sll=53.800651,-4.064941&#038;sspn=15.089889,24.65332&#038;t=h&#038;hnear=London+SE1+9LT,+United+Kingdom&#038;z=16">ITV, The London Studios, Upper Ground, London, SE1 9LT</a><br />
Tube: Waterloo</p>
<p><font color="#ff0000"><strong>Sign-up for this event will close on Monday 21st May!</strong></font></font></p>
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