Essential Away3D Techniques

Overview
Two days of practical tips and tricks for producing Flash 3D content using the Away3D engine.

Learn how to maximise the potential of Away3D with the co-founder Rob Bateman. Old and new features will be covered in detail, including the latest updates available in the 2.3 release. Topics range from generic 3d concepts to detailed walkthroughs of real-world techniques designed to aid 3D design and development in Flash. Full source code is provided for all explanatory demos.

This course is aimed at developers and code-oriented designers interested in using real-time 3D in their flash work. The material covered can be used in both the Flash 9 & Flash 10 player. Minimum requirements: introductory to intermediate level knowledge of Actionscript 3.0 and Flex Builder/FDT/Flash CS3/Flash CS4.

Presented by Rob Bateman

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Outline

1. Introduction
- Setting up the development environment
- Background of Away3D
- Overview of engine

2. 3D Graphics 101
- Objects, scenes, cameras and views
- Moving a 3d object
- Types of visual element

3. Using External Assets
- Importing textures
- Importing models
- Online resources

4. 2D Tricks in a 3D World
- Animated materials
- Sprites
- Inline MovieClips

5. Managing Interaction
- Capturing mouse events in 3D
- Object interaction
- Texture Interaction

6. Avoiding Visual Artifacts
- Distortion correction on textures
- Advanced z-sorting
- Fullscreen triangle culling

7. Using Procedural Models
- Basic primitives introduction
- Using the elevation reader
- Point extrusions
- Path extrusions

8. Shading Effects
- Phong/Environment/Dot3/Flat Lighting
- Creative use of Blendmodes
- Enhancing an object with filters

9. Speed Optimizations
- Triangle culling & caching
- Saving geometry
- Managing multiple scenes
- Benefits of Flash 10

10. Size Optimizations
- Embedding assets
- Flash-ready models and textures
- Exporting to as3 classes

11. Future Away3D Features
- Speed & feature enhancements
- AwayTools

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Costs
- The cost of this 2 days training is £200 + VAT (£230).
- This includes lunch.

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All attendees with require
- Their own laptops.
- A copy of Flash CS3/CS4 installed.
- A copy of Flex Builder 3.0 or FDT 3.0 installed for editing ActionScript 3.0.
- Introductory or Intermediate level knowledge of Actionscript 3 and Flexbuilder/FDT/CS3/CS4.

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When/Where
Date: 16th-17th July 2009 ( 16/07/2009 – 17/07/2009 )
Times: Day 1 10:00 – 18:00 (doors open at 09:30) / Day 2 09:00 – 16:30 (doors open 08:30)
Venue: Leroy House, 436 Essex Road, N1 3QP (click for map)
Tube: Highbury / Angel

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Booking
- To book a place on this course please contact training AT lfpug.com.
- Maximum 15 attendees.

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More info on our training philosophy can be found here

8 Responses to “Essential Away3D Techniques”

  1. Pierre Karadia says:

    Good immersive learning for Away3D gives you what you need to know and how to best use Away3d for your project. Having one of the Away3D core developers was pretty cool.

  2. Tom Kordys says:

    Great training at a great price. It was really worth the money.

    Away3d equalizer

  3. A well organized event. Friendly and engaging presenter, covering all the bases. Highly recommended for freelance and big biz alike!

  4. Thanks for a great couple of days. It is a big subject to cover in two days and we seemed to cover most aspects. I have been very inspired by it and am looking forward to incorporating what I have learnt in my projects.

  5. Kevin CFY says:

    Had a fantastic time, it was excellently organised and Rob Bateman did a fantastic job of both teaching us and wowing us with the possibilities of Away3D. I cant believe it cost what it did – incredible value.

  6. Anders says:

    Any chance you will release these sessions on DVD?

  7. Tink says:

    No plans for a DVD but we are in the progress of getting together an online session that will last 2 days.

  8. InfoCentral says:

    I would be interested in the DVD but not interested in a webinar at all.

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