The iPhone with its quite impressive user base and ease of publishing applications through the AppStore is obviously appealing to developers, but the development environment and Objective-C can be quite daunting the first time you look at it. We will walk through the process of creating a simple application discussing concepts that should make it easy to experiment for the newcomer.
Presentation: PDF
Source: Pointer Reference, Simple Application.
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[...] First up was Masi Woermann starting with An Introduction to iPhone Application Development. He introduced the broad concepts of iPhone development and the different approach developers must under go to create applications mainly looking at the workflow. Being primarily a Flex developer, Masi maintained comparisons between the architectures of a Flex app and an iPhone app – drawing parallels between Objective-C and Actionscript coding and their relationship to the UI components created with Interface Builder versus MXML. [...]
[...] up was Masi Woermann starting with An Introduction to iPhone Application Development. He introduced the broad concepts of iPhone development and the different approach developers must [...]