Archive for October, 2008

27th November 2008 (27/11/2008)

Friday, October 31st, 2008

FDT: Pure Coding Comfort - Powerflasher (Michael Plank)

Part 1 - Intro (19:00 - 20:00)
- Introduction to FDT
- FDT in action

Part 2 - Workflows (20:15 - 21:15)
- Animate in the Flash, code in FDT
- Logging with SOS

Prizes for the free raffle
1 Enterprise version of FDT (€599.00) donated by Powerflasher.

Powerflasher will also be offering a £50 discount on FDT for all attendees.

Sponsored by Powerflasher.

When/Where
Date: 27th November 2008 (27/11/2008)
Time: 19:00 - 23:00 (doors open at 18:30)
Venue: CosmoBar, 50-54 Clerkenwell Road, EC1M 5PS (click for map)
Tube: Barbican/Farringdon

You need to register and sign-up if you wish to attend and be entered into the raffle. You can sign-up in the sidebar on the right of the front page or at the bottom of the post here. Please do not sign-up if you don’t plan to attend. You cannot win unless you attend the event.

ActionScript in Commercial Environments

Monday, October 13th, 2008

James Deakin

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Flex Effects

Monday, October 13th, 2008

Tink

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30th October 2008 (30/10/2008)

Friday, October 10th, 2008

Bridging Technical, Interactive & Creative (19:00 - 20:00) - Yates Buckley
This session will address the bridge between technical, interactive and creative work. We’ll take a look at tools used internally at unit9 that never get to see the light of day, but are fundamental to our productions including prototypes and interactive tests used to communicate with creative, whilst maintaining maximum flexibility.

RoR for Flash (20:15 - 21:15) - Daniel Todd
This presentation will walk you through the creation of a REST-ful Rails application; read and writable through a Flash based front-end.

Prizes for the free raffle
1 copy of The Essential Guide to Flex 3 donated by friends of ED.
1 copy of The Essential Guide to Open Source Flash Development donated by friends of ED.

We’ll also have some RED5 key-ring/bottle openers to give away.

Sponsored by friends of Ed.

When/Where
Date: 30th October 2008 (30/10/2008)
Time: 19:00 - 23:00 (doors open at 18:30)
Venue: CosmoBar, 50-54 Clerkenwell Road, EC1M 5PS (click for map)
Tube: Barbican/Farringdon

You need to register and sign-up if you wish to attend and be entered into the raffle. You can sign-up in the sidebar on the right of the front page or at the bottom of the post here. Please do not sign-up if you don’t plan to attend. You cannot win unless you attend the event.

Yates Buckley

Friday, October 10th, 2008

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Essential Away3D Techniques

Friday, October 3rd, 2008

Overview
Two days of practical tips and tricks for producing Flash 3D content using the Away3D engine.

Learn how to maximise the potential of Away3D with the co-founder and chief architect Rob Bateman. Old and new features will be covered in detail, including the latest updates available in the recently anounced 2.2 release. Topics range from generic 3d concepts to detailed walkthroughs of real-world techniques designed to aid 3D design and development in Flash. Full source code is provided for all explanatory demos.

This course is aimed at developers and code-oriented designers interested in using real-time 3D in their flash work with the Away3D engine. Minimum requirements: Introductory or Intermediate level knowledge of Actionscript 3.0 and Flex Builder/FDT/CS3.

Presented by Rob Bateman

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Outline

1. Introduction
- Background of Away3D
- Overview of engine
- Engine philosophy
- Setting up the development environment

2. 3D graphics 101
- Objects, scenes, cameras and views
- Moving a 3d object
- Types of visual elements

3. Using external assets
- Importing textures
- Importing models
- Online resources

4. 2D tricks in a 3D world
- Animated materials
- Sprites
- Inline MovieClips

5. Managing interaction
- Capturing mouse events in 3D
- Object interaction
- Texture Interaction

6. Avoiding Visual artifacts
- Distortion correcting on textures
- Advanced z-sorting
- Fullscreen triangle culling

7. Using procedural models
- Basic primitives introduction
- Using the elevation reader
- Point extrusions
- Path extrusions

8. Shading effects
- Phong/Environment/Dot3/Flat Lighting
- Creative use of Blendmodes
- Enhancing an object with filters

9. Speed optimisations
- Triangle culling & caching
- Saving geometry
- Managing multiple scenes
- Idle animations

10.Size optimisations
- Embedding assets
- Flash-ready models and textures
- Exporting to as3 classes

11. Future Away3D features
- Demos of work in production
- Information on Flash 10 upgrade

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Costs
- The cost of this 2 days training is £200 + VAT (£235).
- This includes lunch and tea/coffees throughout the day.

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All attendees with require
- Their own laptops.
- Aa copy of Flash CS3 installed.
- A copy of Flex Builder 3.0 or FDT 3.0 installed for editing ActionScript 3.0.
- Introductory or Intermediate level knowledge of Actionscript 3 and Flexbuilder/FDT/CS3.

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When/Where
Date: 26th-27th November 2008 ( 26/11/2008 - 27/11/2008 )
Time: 10:00 - 18:00 (doors open at 09:30)
Venue: CosmoBar, 50-54 Clerkenwell Road, EC1M 5PS (click for map)
Tube: Barbican

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Booking
- To book a place on this course please contact training AT lfpug.com.
- Maximum 15 attendees.

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More info on our training philosophy can be found here


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