Archive for May, 2007
Physics for Flash Games (19:00 – 20:00) – Richard Lord
Physics – some games need it, others just want it. There are even some user interfaces muscling in on the action. So how do we do it?
Starting with the basics and advancing rapidly, this session explains how to make robust, flexible and reusable physics models in Actionscript. Covering velocity, acceleration, gravity, drag, friction, collisions, integrators, and more there will be code, there will be pictures, there will be examples, and there will be just enough mathematics to get the job done.
Flash CS3: Whats New ( 20:15 – 21:15 ) – Tink
All-new Adobe Flash CS3 Professional software is the most advanced authoring environment for rich, interactive content creation. This session will take a look at some of the new features from both a design and development perspective.
Prizes for the free raffle
1 copy of Foundation Actionscript 3.0 Animation: Making Things Move! donated by friends of ED.
1 copy of The Essential Guide to Flex 2 with ActionScript 3.0 donated by friends of ED.
4 Flex 2.0 API, ActionScript 3.0 API poster sets (3 posters in each set) donated by Adobe.
Sponsored by friends of ED.
We will try and broadcast the event live, although the bandwidth at the venue is tight, so again no guarentees, and the number of connections may be limited (first come first served). View the broadcast live here.
Date: 31st May 2007 (31/05/2007)
Time: 19:00 – 23:00 (doors open at 18:30)
Venue: CosmoBar, 50-54 Clerkenwell Road, EC1M 5PS (click for map)